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DAC
2006
ACM
16 years 1 days ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
MIDDLEWARE
2005
Springer
15 years 11 months ago
Distributed collaboration for event detection in wireless sensor networks
With the advancement of technology in micro-electronics and wireless communication, small miniature devices called sensor nodes can be used to perform various tasks by forming the...
A. V. U. Phani Kumar, Adi Mallikarjuna Reddy V, D....
ADHOC
2010
292views more  ADHOC 2010»
15 years 6 months ago
Sleep/wake scheduling for multi-hop sensor networks: Non-convexity and approximation algorithm
We investigate the problem of sleep/wake scheduling for low duty cycle sensor networks. Our work differs from prior work in that we explicitly consider the effect of synchronizati...
Yan Wu, Sonia Fahmy, Ness B. Shroff
CCGRID
2009
IEEE
15 years 9 months ago
The Grid Enablement and Sustainable Simulation of Multiscale Physics Applications
The understanding of H diffusion in materials is pivotal to designing suitable processes. Though a nudged elastic band (NEB)+molecular dynamics (MD)/quantum mechanics (QM) algori...
Yingwen Song, Yoshio Tanaka, Hiroshi Takemiya, Aii...
CORR
2007
Springer
114views Education» more  CORR 2007»
15 years 6 months ago
High Performance Direct Gravitational N-body Simulations on Graphics Processing Units
We present the results of gravitational direct N-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the re...
Simon Portegies Zwart, Robert G. Belleman, Peter G...