Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
Todays Web browsers provide limited support for rich information-seeking and information-sharing scenarios. A survey we conducted of 204 knowledge workers at a large technology co...
In this paper, I describe progress in research designed to explore the effect of the combination of behavioral and visual fidelity of avatars on users' social presence in syn...
This paper presents a framework for analyzing and designing decision-making in the context of an electricity industry or, more broadly, a stationary energy sector. It uses that fr...
In this paper we introduce the TessalTable, a collaborative play system for learning about tessellations and symmetry through augmented pattern blocks. Children use tiles to pick ...