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CHI
2011
ACM
12 years 11 months ago
Breath control of amusement rides
Emerging robotic technologies are enabling the control of individual seats on rollercoasters and other thrill rides. We explore the potential of breathing as an effective and enga...
Joe Marshall, Duncan Rowland, Stefan Rennick Eggle...
ACMACE
2011
ACM
12 years 7 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
ICONFERENCE
2012
12 years 3 months ago
Not just a wink and smile: an analysis of user-defined success in online dating
This study examines the publically available stories of selfidentified successful couples that met using the online dating services Match.com, eHarmony, or OkCupid. We enumerate f...
Christopher M. Mascaro, Rachel M. Magee, Sean P. G...
CHI
2010
ACM
14 years 2 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
SIGCSE
2006
ACM
362views Education» more  SIGCSE 2006»
14 years 1 months ago
Chirp on crickets: teaching compilers using an embedded robot controller
Traditionally, the topics of compiler construction and language processing have been taught as an elective course in Computer Science curricula. As such, students may graduate wit...
Li Xu, Fred G. Martin