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MUM
2004
ACM
93views Multimedia» more  MUM 2004»
14 years 1 months ago
The GapiDraw platform: high-performance cross-platform graphics on mobile devices
The GapiDraw platform supports the creation of highperformance graphical applications across a variety of handheld hardware configurations, including Palm, Symbian and Windows Mob...
Johan Sanneblad, Lars Erik Holmquist
BCSHCI
2009
13 years 5 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams
CHI
2004
ACM
14 years 8 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
CE
2007
96views more  CE 2007»
13 years 7 months ago
Mobile learning: A framework and evaluation
Wireless data communications in form of Short Message Service (SMS) and Wireless Access Protocols (WAP) browsers have gained global popularity, yet, not much has been done to exte...
Luvai F. Motiwalla
CADUI
2004
13 years 9 months ago
Generic Interaction Techniques for Mobile Collaborative Mixed Systems
: The main characteristic of a mobile collaborative mixed system is that augmentation of the physical environment of one user occurs through available knowledge of where the user i...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...