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» Engaging students through mobile game development
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IADIS
2008
13 years 9 months ago
Web 2.0 Technologies For Digital Students
Recent years have seen a new generation of `digital students' emerging in the developed world. Digital students are young adults who have grown up with digital technologies i...
Diana Andone
SIGCSE
2009
ACM
111views Education» more  SIGCSE 2009»
14 years 8 months ago
Using daily student presentations to address attitudes and communication skills in CS1
Many CS1 courses lack a breadth in coverage of computing related topics and do not actively engage in nonprogramming computer science topics. In addition, many introductory (and...
Chris Bennett, Timothy Urness
EDUTAINMENT
2009
Springer
13 years 5 months ago
Design of an Interactive Table for Mixed-Reality Learning Environments
This paper presents a prototype of a low-cost Mixed Reality Interactive Table (MRIT) which is equipped with a Web camera, a projector, animal-appearance robots, gloves with acceler...
Mu-Chun Su, Gwo-Dong Chen, Yi-Shan Tsai, Ren-Hao Y...
SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
14 years 1 months ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
AI
2003
Springer
14 years 26 days ago
DIAGAL: A Tool for Analyzing and Modelling Commitment-Based Dialogues between Agents
Abstract. This paper overviews our currently in progress agent communication language simulator, called DIAGAL, by describing its use in analyzing and modelling automated conversat...
Marc-André Labrie, Brahim Chaib-draa, Nicol...