The conventional approach to routing in computer networks consists of using a heuristic to compute a single shortest path from a source to a destination. Single-path routing is ve...
In this paper, we introduce the bounded budget betweenness centrality game, a strategic network formation game in which nodes build connections subject to a budget constraint in or...
This paper describes two visualisation algorithms that give an impression of current activity on a web site. Both focus on giving a sense of the trail of individual visitors withi...
Program slicing is a fundamental operation for many software engineering tools. Currently, the most efficient algorithm for interprocedural slicing is one that uses a program repr...
Thomas W. Reps, Susan Horwitz, Shmuel Sagiv, Genev...
—This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorith...