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CSCW
2006
ACM
14 years 4 months ago
Draw-together: graphical editor for collaborative drawing
Collaborative object-based graphical editors offer good support for design teams to work concurrently on their design. However, not much research has been done on maintaining cons...
Claudia-Lavinia Ignat, Moira C. Norrie
OZCHI
2006
ACM
14 years 4 months ago
Socialising across channels: group multichannel communication
People increasingly communicate over multiple channels, such as SMS, email and IM. Choosing the channel for interaction is typically a considered action and shapes the message its...
Clint Heyer, Margot Brereton
CSCW
2004
ACM
14 years 3 months ago
In-group/out-group effects in distributed teams: an experimental simulation
Modern workplaces often bring together virtual teams where some members are collocated, and some participate remotely. We are using a simulation game to study collaborations of 10...
Nathan Bos, N. Sadat Shami, Judith S. Olson, Arik ...
ARGMAS
2004
Springer
14 years 3 months ago
Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments
In this paper we propose a new persuasion dialogue game for agent communication. We show how this dialogue game is modeled by a framework based on social commitments and arguments....
Jamal Bentahar, Bernard Moulin, Brahim Chaib-draa
SIGMOD
2010
ACM
312views Database» more  SIGMOD 2010»
14 years 3 months ago
TwitterMonitor: trend detection over the twitter stream
We present TwitterMonitor, a system that performs trend detection over the Twitter stream. The system identifies emerging topics (i.e. ‘trends’) on Twitter in real time and p...
Michael Mathioudakis, Nick Koudas