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» Engineering crowd interaction within smart environments
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EUPROJECTS
2006
Springer
13 years 11 months ago
Applying the MVC Pattern to Generated User Interfaces with a Focus on Audio
The mobile user can interact with devices in the environment using either the devices themselves or a device she carries with her. This requires an adaption of the user interface t...
Dirk Schnelle, Tobias Klug
CMMR
2007
Springer
174views Music» more  CMMR 2007»
14 years 1 months ago
Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance
This paper describes recent work on a large-scale, interactive theater performance entitled Schwelle as a platform to pose critical questions around the conception, design and imp...
Christopher L. Salter, Marije A. J. Baalman, Danie...
ACMACE
2004
ACM
14 years 1 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
IUI
2005
ACM
14 years 1 months ago
A framework for designing intelligent task-oriented augmented reality user interfaces
A task-oriented space can benefit from an augmented reality interface that layers the existing tools and surfaces with useful information to make cooking more easy, safe and effic...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
ECLIPSE
2006
ACM
14 years 1 months ago
JASPER: an Eclipse plug-in to facilitate software maintenance tasks
Recent research has shown that developers spend significant amounts of time navigating around code. Much of this time is spent on redundant navigations to code that the developer ...
Michael J. Coblenz, Andrew Jensen Ko, Brad A. Myer...