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» Engineering interactive ubiquitous computing systems
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HAPTICS
2005
IEEE
14 years 3 months ago
Wearable Kinesthetic System for Capturing and Classifying Upper Limb Gesture
Background: Monitoring body kinematics has fundamental relevance in several biological and technical disciplines. In particular the possibility to exactly know the posture may fur...
R. Bartalesi, Federico Lorussi, M. Tesconi, Alessa...
SIGGRAPH
1996
ACM
14 years 2 months ago
Fitting Smooth Surfaces to Dense Polygon Meshes
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
Venkat Krishnamurthy, Marc Levoy
ICPR
2008
IEEE
14 years 11 months ago
Using an artificial imagination for texture retrieval
Our goal is to determine if artificially imagined or synthesized images can be beneficial to interactive visual search. We present a novel approach for using artificially imagined...
Bart Thomee, Mark J. Huiskes, Erwin M. Bakker, Mic...
EUROSYS
2010
ACM
14 years 4 months ago
XCPU3: Workload Distribution and Aggregation
The mainstream adoption of cluster, grid, and most recently cloud computing models have broadened the applicability of parallel programming from scientific communities to the bus...
Pravin Shinde, Eric Van Hensbergen
SAC
2003
ACM
14 years 3 months ago
Comparing Semantic Frameworks for Coordination: On the Conformance Issue for Coordination Media
A fundamental issue in the engineering of coordination models is n coordination abstractions that are correct with respect to the specification of the coordination model they imp...
Mirko Viroli