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TABLETOP
2007
IEEE
14 years 1 months ago
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Peter Robinson, Philip Tuddenham

Publication
127views
12 years 6 months ago
Virtual Open Conversation Spaces: Towards Improved Awareness in a GSE Setting
Conversations between colleagues in collaborative software engineering are important for coordinating work, sharing knowledge and creating knowledge. Overhearing con- versations...
Virtual Open Conversation Spaces: Towards Improved...
ASWEC
2005
IEEE
14 years 1 months ago
Software Reuse across Robotic Platforms: Limiting the Effects of Diversity
Robots have diverse capabilities and complex interactions with their environment. Software development for robotic platforms is time consuming due to the complex nature of the tas...
Glenn Smith, Robert Smith, Aster Wardhani
ECLIPSE
2005
ACM
13 years 9 months ago
Bridging the gap between technical and social dependencies with Ariadne
One of the reasons why large-scale software development is difficult is the number of dependencies that software engineers need to face: e.g., dependencies among the software comp...
Erik Trainer, Stephen Quirk, Cleidson R. B. de Sou...
CSCW
2004
ACM
14 years 1 months ago
Retrofitting collaboration into UIs with aspects
Mission critical applications and legacy systems may be difficult to revise and rebuild, and yet it is sometimes desirable to retrofit their user interfaces with new collaborative...
Li-Te Cheng, Steven L. Rohall, John F. Patterson, ...