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AI
2008
Springer
13 years 8 months ago
Fully generated scripted dialogue for embodied agents
: This paper presents the NECA approach to the generation of dialogues between Embodied Conversational Agents (ECAs). This approach consist of the automated constructtion stract sc...
Kees van Deemter, Brigitte Krenn, Paul Piwek, Mart...
ADS
2004
Springer
14 years 2 months ago
How to Evaluate Models of User Affect?
Modeling user affect is becoming increasingly important for intelligent interfaces and agents that aim to establish believable interactions with their users. However, evaluating th...
Cristina Conati
IWC
2006
165views more  IWC 2006»
13 years 8 months ago
Cross-cultural differences in recognizing affect from body posture
Conveyance and recognition of human emotion and affective expression is influenced by many factors, including culture. Within the user modeling field, it has become increasingly n...
Andrea Kleinsmith, P. Ravindra De Silva, Nadia Bia...
ATAL
2008
Springer
13 years 10 months ago
Politeness and alignment in dialogues with a virtual guide
Language alignment is something that happens automatically in dialogues between human speakers. The ability to align is expected to increase the believability of virtual dialogue ...
Markus de Jong, Mariët Theune, Dennis Hofs
KI
2008
Springer
13 years 8 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...