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TEDU
2008
126views Education» more  TEDU 2008»
13 years 7 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
VRST
2000
ACM
13 years 12 months ago
A framework for rapid evaluation of prototypes with augmented reality
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
HCW
1998
IEEE
13 years 11 months ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
SIGCSE
2006
ACM
134views Education» more  SIGCSE 2006»
14 years 1 months ago
jFAST: a java finite automata simulator
Visualization and interactivity are valuable active learning techniques that can improve mastery of difficult concepts. In this paper we describe jFAST, an easy-to-use graphical s...
Timothy M. White, Thomas P. Way
EUROMED
2010
13 years 6 months ago
Teleimmersive Archaeology: Simulation and Cognitive Impact
Abstract. In this paper we present the framework for collaborative cyberarchaeology with support for teleimmersive communication which aims to provide more natural interaction and ...
Maurizio Forte, Gregorij Kurillo, Teenie Matlock