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ICPADS
2007
IEEE
14 years 1 months ago
Peer-to-Peer AOI voice chatting for massively multiplayer online games
In recent years, massively multiplayer online games (MMOGs) have become more and more popular. Many techniques have been proposed to enhance the experience of using MMOGs, such as...
Jehn-Ruey Jiang, Hung-Shiang Chen
MOBIQUITOUS
2007
IEEE
14 years 1 months ago
A Ubiquitous Context-Aware Environment for Surgical Training
— The age of technology has changed the way that surgeons are being trained. Traditional methodologies for training can include lecturing, shadowing, apprenticing, and developing...
Patricia Ordonez, Palanivel Balaji Kodeswaran, Vla...
VIS
2004
IEEE
227views Visualization» more  VIS 2004»
14 years 8 months ago
Intuitive and Interactive Modification of Large Finite Element Models
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional ...
Dirc Rose, Katrin Bidmon, Thomas Ertl
AAI
2010
200views more  AAI 2010»
13 years 7 months ago
An Interactive Model for Steering Behaviors of Groups of Characters
This paper presents an approach for generating steering behaviors of groups of characters based on the space colonization algorithm, that has been used in the past for generating l...
Rafael Araújo Rodrigues, Alessandro de Lima...
CORR
2011
Springer
124views Education» more  CORR 2011»
13 years 2 months ago
Parallel Recursive State Compression for Free
This paper focuses on reducing memory usage in enumerative model checking, while maintaining the multi-core scalability obtained in earlier work. We present a multi-core tree-based...
Alfons Laarman, Jaco van de Pol, Michael Weber 000...