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ICPP
2008
IEEE
14 years 3 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
HCW
1998
IEEE
14 years 24 days ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
WSC
1997
13 years 10 months ago
SimTutor: A Multimedia Intelligent Tutoring System for Simulation Modeling
SimTutor is a multimedia intelligent tutoring system (ITS) for simulation modeling. Multimedia systems are now de facto standard on personal computers and increasing number of int...
Tajudeen A. Atolagbe, Vlatka Hlupic
AGI
2011
13 years 5 days ago
Learning Problem Solving Skills from Demonstration: An Architectural Approach
We present an architectural approach to learning problem solving skills from demonstration, using internal models to represent problem-solving operational knowledge. Internal forwa...
Haris Dindo, Antonio Chella, Giuseppe La Tona, Mon...
CONTEXT
2003
Springer
14 years 1 months ago
GRAVA: An Architecture Supporting Automatic Context Transitions and Its Application to Robust Computer Vision
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
Paul Robertson, Robert Laddaga