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ICCCN
2007
IEEE
14 years 2 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
IPPS
2007
IEEE
14 years 2 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
IAT
2006
IEEE
14 years 1 months ago
Resolution-Based Policy Search for Imperfect Information Differential Games
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal...
Minh Nguyen-Duc, Brahim Chaib-draa
JSSPP
2005
Springer
14 years 1 months ago
Enhancing Security of Real-Time Applications on Grids Through Dynamic Scheduling
Real-time applications with security requirements are emerging in various areas including government, education, and business. The security sensitive real-time applications can ta...
Tao Xie 0004, Xiao Qin
CSREASAM
2006
13 years 9 months ago
Enhanced Group Key Generation Protocol
Group communication is becoming increasingly popular in Internet applications such as videoconferences, online chatting programs, games, and gambling. For secure communications, th...
Sunghyuck Hong, Noé Lopez-Benitez