Sciweavers

264 search results - page 4 / 53
» Entertainment Robots - Myth or Reality
Sort
View
GRAPHITE
2006
ACM
14 years 1 months ago
Methodologies for immersive robot programming in an augmented reality environment
—Advancements in robotics have gained much momentum in recent years. Industrial robotic systems are increasingly being used outside the factory floor, evident by the growing pres...
Soh-Khim Ong, J. W. S. Chong, Andrew Y. C. Nee
ACMACE
2005
ACM
14 years 28 days ago
An extensible platform for interactive, entertaining social experiences with an animatronic character
The fields of human-robot interaction and entertainment robotics are truly interdisciplinary, combining the best of computer science, psychology, and mechanical engineering. Howe...
Sabrina A. Haskell, Andrew Hosmer, Eugenia Leu
ISRR
2005
Springer
105views Robotics» more  ISRR 2005»
14 years 26 days ago
Networked Robotic Cameras for Collaborative Observation of Natural Environments
Many viewers simultaneously observe events in a common, but remote, environment in applications ranging from scientific observation, journalism, distance education, security, and...
Dezhen Song, Kenneth Y. Goldberg
TEDU
2008
213views Education» more  TEDU 2008»
13 years 5 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
HRI
2009
ACM
14 years 2 months ago
Probo: a testbed for human robot interaction
The concept of the huggable robot Probo is a result of the desire to improve the living conditions of children in hospital environment. These children need distraction and lots of...
Kristof Goris, Jelle Saldien, Dirk Lefeber