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CANDC
2005
ACM
13 years 9 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
IWC
2008
53views more  IWC 2008»
13 years 7 months ago
Robot ethics? Not yet: A reflection on Whitby's "Sometimes it's hard to be a robot"
Science fiction stories seductively portray robots as human. In present reality (early 21st century) robots are machines, even though they can do many things far better than human...
Harold W. Thimbleby
WSCG
2003
122views more  WSCG 2003»
13 years 8 months ago
Using Registration, Calibration, and Robotics to Build a More Accurate Virtual Reality Simulation for Astronaut Training and Tel
Computer simulation of surgery and scientific experiments help in preparation, training, and assessment. These benefits can be further extended with the integration of robotics fo...
Anil Menon, B. Barnes, R. Mills, Cynthia Bruyns, A...
IV
2002
IEEE
141views Visualization» more  IV 2002»
14 years 9 days ago
Cooperative Robot Teleoperation through Virtual Reality Interfaces
Robots are employed to do exacting routines, ranging from the common place to the difficult and from the relatively safe to the highly dangerous. Remote-controlled robots -or tele...
Alexandre Monferrer, David Bonyuet
EVOW
1998
Springer
13 years 11 months ago
Blurred Vision: Simulation-Reality Transfer of a Visually Guided Robot
This paper investigates the evolution of robot controllers utilising only visual environment input data, capable of performing a hard task, playing football, in the real world. Th...
Tom M. C. Smith