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AAAI
2008
13 years 10 months ago
Partially Synchronized DEC-MDPs in Dynamic Mechanism Design
In this paper, we combine for the first time the methods of dynamic mechanism design with techniques from decentralized decision making under uncertainty. Consider a multi-agent s...
Sven Seuken, Ruggiero Cavallo, David C. Parkes
AAAI
2008
13 years 10 months ago
Online Learning in Monkeys
We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...
AAAI
2007
13 years 10 months ago
On the Partial Observability of Temporal Uncertainty
We explore a means to both model and reason about partial observability within the scope of constraintbased temporal reasoning. Prior studies of uncertainty in Temporal CSPs have ...
Michael D. Moffitt
APGV
2008
ACM
200views Visualization» more  APGV 2008»
13 years 9 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
CSCW
2008
ACM
13 years 9 months ago
Can markets help?: applying market mechanisms to improve synchronous communication
There is a growing interest in applying market mechanisms to tackle everyday communication problems such as communication interruptions and communication overload. Prior analytic ...
Gary Hsieh, Robert Kraut, Scott E. Hudson, Roberto...