This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Recent trend in the development of mobile devices, wireless communications, sensor technologies, weblogs, and peer-to-peer communications have prompted a new design opportunity fo...
This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...