IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...
In this work, we present an active-learning algorithm for piecewise planar 3D reconstruction of a scene. While previous interactive algorithms require the user to provide tedious i...
Adarsh Kowdle, Yao-Jen Chang, Andrew Gallagher, Ts...
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Human activity recognition has potential to impact a wide range of applications from surveillance to human computer interfaces to content based video retrieval. Recently, the rapi...
Kiwon Yun, Jean Honorio, Debaleena Chattopadhyay, ...