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» Environment for Multiprocessor Simulator Development
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TC
2008
13 years 8 months ago
Photonic Networks-on-Chip for Future Generations of Chip Multiprocessors
The design and performance of next-generation chip multiprocessors (CMPs) will be bound by the limited amount of power that can be dissipated on a single die. We present photonic n...
Assaf Shacham, Keren Bergman, Luca P. Carloni
OOPSLA
2000
Springer
14 years 8 days ago
A real world object modeling method for creating simulation environment of real-time systems
Most real-time embedded control software feature complex interactions with asynchronous inputs and environment objects, and a meaningful simulation of a real-time control software...
Ji Y. Lee, Hye J. Kim, Kyo Chul Kang
ACRI
2004
Springer
14 years 2 months ago
Tom Thumb Algorithm and von Neumann Universal Constructor
Abstract. This article describes the addition to the von Neumann cellular automaton of the Tom Thumb Algorithm, a mechanism developed for the self-replication of multi-processor sy...
Joël Rossier, Enrico Petraglio, André ...
CHI
2004
ACM
14 years 9 months ago
Virtual guiding avatar: an effective procedure to reduce simulator sickness in virtual environments
This study developed a new procedure, a Virtual Guiding Avatar (VGA), which combined self-motion prediction cues and an independent visual background (IVB) to alleviate simulator ...
James Jeng-Weei Lin, Habib Abi-Rached, Michal Laha...
ICEB
2004
234views Business» more  ICEB 2004»
13 years 10 months ago
A Component-based Framework for Distributed Business Simulations in E-Business Environments
Simulations preserve the knowledge of complex dynamic systems and consequently transfer the knowledge of the cohesions of its elements to a specified target group. As the progress...
Alexander Hampel, Edward Bernroider