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» Equilibrium Results for Dynamic Congestion Games
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CN
2007
103views more  CN 2007»
13 years 7 months ago
A game theoretic comparison of TCP and digital fountain based protocols
In this paper we analyze a novel paradigm of reliable communication which is not based on the traditional timeout-andretransmit mechanism of TCP. Our approach, which we call Fount...
Luis López, Antonio Fernández, Vicen...
SIROCCO
2008
13 years 9 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...
CDC
2008
IEEE
115views Control Systems» more  CDC 2008»
14 years 2 months ago
Oblivious equilibrium for large-scale stochastic games with unbounded costs
— We study stochastic dynamic games with a large number of players, where players are coupled via their cost functions. A standard solution concept for stochastic games is Markov...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...
SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
13 years 5 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...
TON
2008
131views more  TON 2008»
13 years 7 months ago
Capacity management and equilibrium for proportional QoS
Differentiated services architectures are scalable solutions for providing class-based Quality of Service (QoS) over packet switched networks. While qualitative attributes of the o...
Ishai Menache, Nahum Shimkin