We address the problem of automatic interpretation of nonexaggerated human facial and body behaviours captured in video. We illustrate our approach by three examples. (1) We intro...
In this paper we present the European project Open Dance and in particular our contribution to the 3D simulation of folk dances and their presentation on the web. Our aim is to pro...
: Much effort in RTL design has been devoted to developing “push-button” types of tools. However, given the highly complex nature, and lack of control on RTL design, push-butt...
In comparison with 2D face images, 3D face models have the advantage of being illumination and pose invariant, which provides improved capability of handling changing environments ...
Yi Yao, Sreenivas R. Sukumar, Besma R. Abidi, Davi...
Gaze plays a large number of cognitive, communicative and affective roles in face-to-face human interaction. To build a believable virtual human, it is imperative to construct a ga...
Jina Lee, Stacy Marsella, David R. Traum, Jonathan...