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GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
14 years 1 months ago
Interactive evolution of XUL user interfaces
We attack the problem of user fatigue by using an interactive genetic algorithm to evolve user interfaces in the XUL interface definition language. The interactive genetic algori...
Juan C. Quiroz, Sushil J. Louis, Sergiu M. Dascalu
LICS
2000
IEEE
14 years 8 hour ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
JMIV
2006
133views more  JMIV 2006»
13 years 7 months ago
Combining Seminorms in Adaptive Lifting Schemes and Applications to Image Analysis and Compression
In this paper, we present some adaptive wavelet decompositions that can capture the directional nature of images. Our method exploits the properties of seminorms to build lifting s...
Gemma Piella, Béatrice Pesquet-Popescu, Hen...
AAMAS
2011
Springer
13 years 2 months ago
Using focal point learning to improve human-machine tacit coordination
We consider an automated agent that needs to coordinate with a human partner when communication between them is not possible or is undesirable (tacit coordination games). Specifi...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
PLDI
2003
ACM
14 years 26 days ago
A provably sound TAL for back-end optimization
Typed assembly languages provide a way to generate machinecheckable safety proofs for machine-language programs. But the soundness proofs of most existing typed assembly languages...
Juan Chen, Dinghao Wu, Andrew W. Appel, Hai Fang