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» Estimating Color and Texture Parameters for Vector Graphics
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ICCV
1999
IEEE
16 years 4 months ago
Segmentation using Eigenvectors: A Unifying View
Automatic grouping and segmentation of images remains a challenging problem in computer vision. Recently, a number of authors have demonstrated good performance on this task using...
Yair Weiss
PR
2002
202views more  PR 2002»
15 years 2 months ago
Illumination color covariant locale-based visual object retrieval
Search by Object Model -- finding an object inside a target image -- is a desirable and yet difficult mechanism for querying multimedia data. An added difficulty is that objects c...
Mark S. Drew, Ze-Nian Li, Zinovi Tauber
PAMI
2007
241views more  PAMI 2007»
15 years 2 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
TOG
2012
221views Communications» more  TOG 2012»
13 years 5 months ago
Gabor noise by example
Procedural noise is a fundamental tool in Computer Graphics. However, designing noise patterns is hard. In this paper, we present Gabor noise by example, a method to estimate the ...
Bruno Galerne, Ares Lagae, Sylvain Lefebvre, Georg...
SIGGRAPH
1999
ACM
15 years 7 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter