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» Estimating Color and Texture Parameters for Vector Graphics
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ICCV
1999
IEEE
14 years 9 months ago
Segmentation using Eigenvectors: A Unifying View
Automatic grouping and segmentation of images remains a challenging problem in computer vision. Recently, a number of authors have demonstrated good performance on this task using...
Yair Weiss
PR
2002
202views more  PR 2002»
13 years 7 months ago
Illumination color covariant locale-based visual object retrieval
Search by Object Model -- finding an object inside a target image -- is a desirable and yet difficult mechanism for querying multimedia data. An added difficulty is that objects c...
Mark S. Drew, Ze-Nian Li, Zinovi Tauber
PAMI
2007
241views more  PAMI 2007»
13 years 7 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
TOG
2012
221views Communications» more  TOG 2012»
11 years 10 months ago
Gabor noise by example
Procedural noise is a fundamental tool in Computer Graphics. However, designing noise patterns is hard. In this paper, we present Gabor noise by example, a method to estimate the ...
Bruno Galerne, Ares Lagae, Sylvain Lefebvre, Georg...
SIGGRAPH
1999
ACM
13 years 12 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter