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» Estimating network proximity and latency
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ICC
2007
IEEE
161views Communications» more  ICC 2007»
14 years 1 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
IPPS
2003
IEEE
14 years 27 days ago
Simulation of Dynamic Data Replication Strategies in Data Grids
Data Grids provide geographically distributed resources for large-scale data-intensive applications that generate large data sets. However, ensuring efficient access to such huge...
Houda Lamehamedi, Zujun Shentu, Boleslaw K. Szyman...
IEEEHPCS
2010
13 years 6 months ago
Analytical modeling and evaluation of network-on-chip architectures
Network-on-chip (NoC) architectures adopted for Systemon-Chip (SoC) are characterized by different trade-offs between latency, throughput, communication load, energy consumption, ...
Suboh A. Suboh, Mohamed Bakhouya, Jaafar Gaber, Ta...
IPTPS
2005
Springer
14 years 1 months ago
Locality Prediction for Oblivious Clients
To improve performance, large-scale Internet systems require clients to access nearby servers. While centralized systems can leverage static topology maps for rough network distan...
Kevin P. Shanahan, Michael J. Freedman
NOCS
2007
IEEE
14 years 1 months ago
A Hybrid Analog-Digital Routing Network for NoC Dynamic Routing
Dynamic routing can substantially enhance the quality of service for multiprocessor communication, and can provide intelligent adaptation of faulty links during run time. Implemen...
Terrence S. T. Mak, N. Pete Sedcole, Peter Y. K. C...