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AMDO
2006
Springer
13 years 11 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
CVPR
2007
IEEE
14 years 10 months ago
Detailed Human Shape and Pose from Images
Much of the research on video-based human motion capture assumes the body shape is known a priori and is represented coarsely (e.g. using cylinders or superquadrics to model limbs...
Alexandru O. Balan, Leonid Sigal, Michael J. Black...
CVPR
2007
IEEE
14 years 2 months ago
Single View Human Action Recognition using Key Pose Matching and Viterbi Path Searching
3D human pose recovery is considered as a fundamental step in view-invariant human action recognition. However, inferring 3D poses from a single view usually is slow due to the la...
Fengjun Lv, Ramakant Nevatia
NIPS
2007
13 years 9 months ago
Combined discriminative and generative articulated pose and non-rigid shape estimation
Estimation of three-dimensional articulated human pose and motion from images is a central problem in computer vision. Much of the previous work has been limited by the use of cru...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
12 years 11 months ago
Robust 3D hand tracking for human computer interaction
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Victor Adrian Prisacariu, Ian Reid