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MVA
2007
193views Computer Vision» more  MVA 2007»
13 years 9 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
CRV
2005
IEEE
135views Robotics» more  CRV 2005»
14 years 1 months ago
Multi-View Head Pose Estimation using Neural Networks
In the context of human-computer interaction, information about head pose is an important cue for building a statement about humans’ focus of attention. In this paper, we presen...
Michael Voit, Kai Nickel, Rainer Stiefelhagen
ECCV
2010
Springer
14 years 26 days ago
Cascaded Models for Articulated Pose Estimation
Abstract. We address the problem of articulated human pose estimation by learning a coarse-to-fine cascade of pictorial structure models. While the fine-level state-space of pose...
ECCV
2006
Springer
14 years 9 months ago
Real-Time Upper Body Detection and 3D Pose Estimation in Monoscopic Images
This paper presents a novel solution to the difficult task of both detecting and estimating the 3D pose of humans in monoscopic images. The approach consists of two parts. Firstly ...
Antonio S. Micilotta, Eng-Jon Ong, Richard Bowden
IJCV
2006
171views more  IJCV 2006»
13 years 7 months ago
Combining Generative and Discriminative Models in a Framework for Articulated Pose Estimation
We develop a method for the estimation of articulated pose, such as that of the human body or the human hand, from a single (monocular) image. Pose estimation is formulated as a s...
Rómer Rosales, Stan Sclaroff