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CVPR
2011
IEEE
13 years 4 months ago
Action Recognition from a Distributed Representation of Pose and Appearance
We present a distributed representation of pose and appearance of people called the “poselet activation vector”. First we show that this representation can be used to estimate...
Subhransu Maji, Lubomir Bourdev, Jitendra Malik
CHI
2007
ACM
14 years 8 months ago
BodySpace: inferring body pose for natural control of a music player
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...
VR
2009
IEEE
140views Virtual Reality» more  VR 2009»
14 years 2 months ago
A Distributed Cooperative Framework for Continuous Multi-Projector Pose Estimation
We present a novel calibration framework for multi-projector displays that achieves continuous geometric calibration by estimating and refining the poses of all projectors in an ...
Tyler Johnson, Greg Welch, Henry Fuchs, Eric La Fo...
ICPR
2010
IEEE
13 years 8 months ago
Dynamic Hand Pose Recognition Using Depth Data
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...
Poonam Suryanarayan, Anbumani Subramanian, Dinesh ...
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis