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ICIAP
2005
ACM
14 years 2 months ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
AMDO
2008
Springer
13 years 11 months ago
Gestural Interaction Using Feature Classification
Abstract. This paper describes our ongoing research work on deviceless interaction using hand gesture recognition with a calibrated stereo system. Video-based interaction is one of...
Cornelius Malerczyk
HAPTICS
2009
IEEE
14 years 3 months ago
A user-centered designed FOSS implementation of bone surgery simulations
Different aspects of bone surgery simulation has been a popular topic in haptics research field. This demonstration paper has two major results: a Free and Open Source Software (...
Jonas Forsslund, Eva-Lotta Sallnäs, Karl-Joha...
HCI
2009
13 years 7 months ago
Guiding a Driver's Visual Attention Using Graphical and Auditory Animations
This contribution presents our work towards a system that autonomously guides the user's visual attention on important information (e.g., traffic situation or in-car system st...
Tony Poitschke, Florian Laquai, Gerhard Rigoll
ACCV
2006
Springer
14 years 3 months ago
Virtual Fashion Show Using Real-Time Markerless Motion Capture
Abstract. This paper presents a motion capture system using two cameras that is capable of estimating a constrained set of human postures in real time. We first obtain a 3D shape ...
Ryuzo Okada, Björn Stenger, Tsukasa Ike, Nobu...