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IJCV
1998
233views more  IJCV 1998»
13 years 7 months ago
A Level-Set Approach to 3D Reconstruction from Range Data
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
Ross T. Whitaker
PG
2003
IEEE
14 years 24 days ago
Iso-Splatting: A Point-Based Alternative to Isosurface Visualization
We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
Christopher S. Co, Bernd Hamann, Kenneth I. Joy
CGF
2000
91views more  CGF 2000»
13 years 7 months ago
Floating Points: A method for computing stipple drawings
We present a method for computer generated pen-and-ink illustrations by the simulation of stippling. In a stipple drawing, dots are used to represent tone and also material of sur...
Oliver Deussen, Stefan Hiller, Cornelius W. A. M. ...
CVPR
2003
IEEE
14 years 9 months ago
Implicit Meshes for Modeling and Reconstruction
Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3?D models that are used to fit 3?D point and 2?D silhouette ...
Slobodan Ilic, Pascal Fua
CIARP
2003
Springer
14 years 23 days ago
3D Rigid Facial Motion Estimation from Disparity Maps
This paper proposes an approach to estimate 3D rigid facial motions through a stereo image sequence. The approach uses a disparity space as the main space in order to represent all...
Nicolas Pérez de la Blanca, José M. ...