— In this work, we present a formalization of the video synchronization problem that exposes new variants of the problem that have been left unexplored to date. We also present a...
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
— This paper introduces an incremental method for “Structure From Motion” of complex scenes from a video sequence. More precisely, we estimate the 3D positions of the viewed ...
E. Mouragnon, Maxime Lhuillier, Michel Dhome, Fabi...
We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...