Sciweavers

148 search results - page 28 / 30
» Estimation of linear deformations of 3D objects
Sort
View
ISMAR
2006
IEEE
14 years 1 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker
CGF
2007
94views more  CGF 2007»
13 years 7 months ago
Effective Derivation of Similarity Transformations for Implicit Laplacian Mesh Editing
Laplacian coordinates as a local shape descriptor have been employed in mesh editing. As they are encoded in the global coordinate system, they need to be transformed locally to r...
Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai
ECCV
2002
Springer
14 years 9 months ago
Learning the Topology of Object Views
A visual representation of an object must meet at least three basic requirements. First, it must allow identification of the object in the presence of slight but unpredictable chan...
Christoph von der Malsburg, Jan Wieghardt, Rolf P....
HUC
1999
Springer
13 years 11 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
ICCV
2009
IEEE
14 years 11 months ago
Recovering Planar Homographies between 2D Shapes
Images taken from different views of a planar object are related by planar homography. Recovering the parameters of such transformations is a fundamental problem in computer vis...
Jozsef Nemeth, Csaba Domokos, Zoltan Kato