In this article we propose an original method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxels of the di...
—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. It can be used to predict visual events caused b...
Bradley C. Lowekamp, Penny Rheingans, Terry S. Yoo
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...