Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
-- A computer program has been developed to simulate the helium atom scattering from stepped surface for both up hill and down hill scattering with diffraction kinematics chosen to...
Alauddin Ahmed, Ahmed Ryadh Hasan, Durdana Islam, ...
We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features of water observed in traditional cartoon animatio...
We introduce QAS, an efficient quadratic approximation of subdivision surfaces which offers a very close appearance compared to the true subdivision surface but avoids recursion,...
A solution method is proposed for calculating wave scattering by a multiple-row array in which the rows are permitted to have different periodicities. Each individual row contains ...