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» Estimation-Quantization Geometry Coding Using Normal Meshes
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IMR
2005
Springer
14 years 1 months ago
Surface Smoothing and Quality Improvement of Quadrilateral/Hexahedral Meshes with Geometric Flow
: This paper describes an approach to smooth the surface and improve the quality of quadrilateral/hexahedral meshes with feature preserved using geometric flow. For quadrilateral ...
Yongjie Zhang, Chandrajit L. Bajaj, Guoliang Xu
CVGIP
2002
119views more  CVGIP 2002»
13 years 7 months ago
Compressing the Property Mapping of Polygon Meshes
Many polygon meshes have properties such as shading normals, colours, texture coordinates, and/or material attributes that are associated with the vertices, faces or corners of th...
Martin Isenburg, Jack Snoeyink
IBPRIA
2007
Springer
14 years 1 months ago
Progressive Compression of Geometry Information with Smooth Intermediate Meshes
We present a new geometry compression algorithm for manifold 3D meshes based on octree coding. For a given mesh, regular volume grids are built with an adaptive octree. For each gr...
Taejung Park, Haeyoung Lee, Chang-hun Kim
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
CGF
2005
142views more  CGF 2005»
13 years 7 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...