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ACL
2012
11 years 11 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
SIGIR
2009
ACM
14 years 3 months ago
CompositeMap: a novel framework for music similarity measure
With the continuing advances in data storage and communication technology, there has been an explosive growth of music information from different application domains. As an effe...
Bingjun Zhang, Jialie Shen, Qiaoliang Xiang, Ye Wa...
BMCBI
2007
173views more  BMCBI 2007»
13 years 8 months ago
Predicting state transitions in the transcriptome and metabolome using a linear dynamical system model
Background: Modelling of time series data should not be an approximation of input data profiles, but rather be able to detect and evaluate dynamical changes in the time series dat...
Ryoko Morioka, Shigehiko Kanaya, Masami Y. Hirai, ...
KDD
2003
ACM
149views Data Mining» more  KDD 2003»
14 years 9 months ago
Knowledge-based data mining
We describe techniques for combining two types of knowledge systems: expert and machine learning. Both the expert system and the learning system represent information by logical d...
Søren Damgaard, Sholom M. Weiss, Shubir Kap...
ICSE
2005
IEEE-ACM
14 years 8 months ago
An empirical study of fault localization for end-user programmers
End users develop more software than any other group of programmers, using software authoring devices such as e-mail filtering editors, by-demonstration macro builders, and spread...
Joseph R. Ruthruff, Margaret M. Burnett, Gregg Rot...