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» Evaluating Parallel Computing Systems in Bioinformatics
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ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
IPPS
2006
IEEE
14 years 3 months ago
Supporting self-adaptation in streaming data mining applications
There are many application classes where the users are flexible with respect to the output quality. At the same time, there are other constraints, such as the need for real-time ...
Liang Chen, Gagan Agrawal
EDOC
2006
IEEE
14 years 3 months ago
Trust Assessment Using Provenance in Service Oriented Applications
Workflow forms a key part of many existing Service Oriented applications, involving the integration of services that may be made available at distributed sites. It is possible ng...
Shrija Rajbhandari, Arnaud Contes, Omer F. Rana, V...
ICDCS
2006
IEEE
14 years 3 months ago
ASAP: an AS-Aware Peer-Relay Protocol for High Quality VoIP
Peer-to-peer (P2P) technology has been successfully applied in Internet telephony or Voice over Internet Protocol (VoIP), such as the Skype system, where P2P is used for both sear...
Shansi Ren, Lei Guo, Xiaodong Zhang
ICPP
2003
IEEE
14 years 2 months ago
Quorum-Based Asynchronous Power-Saving Protocols for IEEE 802.11 Ad Hoc Networks
This paper investigates the power mode management problem for an IEEE 802.11-based mobile ad hoc network (MANET) that allows mobile hosts to tune to the power-saving (PS) mode. The...
Jehn-Ruey Jiang, Yu-Chee Tseng, Chih-Shun Hsu, Ten...