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VRML
1997
ACM
15 years 8 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
DSN
2004
IEEE
15 years 8 months ago
Evaluating the Impact of Limited Resource on the Performance of Flooding in Wireless Sensor Networks
Abstract-- Wireless sensor networks (WSNs) are large collections of resource limited nodes, densely deployed over a landscape. They gather and disseminate local data using multihop...
Patrick Downey, Rachel Cardell-Oliver
152
Voted
MCS
2007
Springer
15 years 4 months ago
Parallel unstructured mesh generation by an advancing front method
Mesh generation is a critical step in high fidelity computational simulations. High-quality and high-density meshes are required to accurately capture the complex physical phenome...
Yasushi Ito, Alan M. Shih, Anil K. Erukala, Bharat...
IROS
2006
IEEE
98views Robotics» more  IROS 2006»
15 years 10 months ago
Sounds Good: Simulation and Evaluation of Audio Communication for Multi-Robot Exploration
— In order to guide the design of a new multi-robot system, we seek to evaluate two different designs of audio direction sensor. We have implemented a simple but useful audio pro...
Pooya Karimian, Richard Vaughan, Sarah Brown
155
Voted
IJAMC
2010
134views more  IJAMC 2010»
15 years 3 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...