We present SETS, an architecture for efficient search in peer-to-peer networks, building upon ideas drawn from machine learning and social network theory. The key idea is to arran...
We introduce the paradigm of schedule-carrying code (SCC). A hard real-time program can be executed on a given platform only if there exists a feasible schedule for the real-time t...
Thomas A. Henzinger, Christoph M. Kirsch, Slobodan...
We present a system-level design and programming method for embedded multiprocessor systems. The aim of the method is to improve the design time and design quality by providing a ...
As the technology for high-speed networks has evolved over the last decade, the interconnection of commodity computers (e.g., PCs and workstations) at gigabit rates has become a re...
Mark Baker, Paul A. Farrell, Hong Ong, Stephen L. ...
Many computer hardware and software architectures buffer data in memory to improve system performance. Volatile disk or file caches are sometimes used to delay the propagation of ...