We present an approach for solving the path planning problem for a mobile robot operating in an unknown, three dimensional environment containing obstacles of arbitrary shape. The...
Kiriakos N. Kutulakos, Vladimir J. Lumelsky, Charl...
Auditory menus have the potential to make devices that use visual menus accessible to a wide range of users. Visually impaired users could especially benefit from the auditory fee...
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
Design anomalies, introduced during software evolution, are frequent causes of low maintainability and low flexibility to future changes. Because of the required knowledge, an im...
This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...