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CGVR
2006
13 years 11 months ago
Texture Mapping with Vector Graphics: A Nested Mipmapping Solution
Texture mapping with vector graphics, rather than raster graphics generates better rendering quality. This paper discusses a fully developed approach of texture mapping 3D objects...
Wei Zhang, Yonggao Yang, Song Xing
FAST
2004
13 years 11 months ago
Diamond: A Storage Architecture for Early Discard in Interactive Search
This paper explores the concept of early discard for interactive search of unindexed data. Processing data inside storage devices using downloaded searchlet code enables Diamond t...
Larry Huston, Rahul Sukthankar, Rajiv Wickremesing...
IJCAI
2003
13 years 11 months ago
Definition and Complexity of Some Basic Metareasoning Problems
In most real-world settings, due to limited time or other resources, an agent cannot perform all potentially useful deliberation and information gathering actions. This leads to t...
Vincent Conitzer, Tuomas Sandholm
DSD
2010
IEEE
172views Hardware» more  DSD 2010»
13 years 10 months ago
Adaptive Cache Memories for SMT Processors
Abstract—Resizable caches can trade-off capacity for access speed to dynamically match the needs of the workload. In Simultaneous Multi-Threaded (SMT) cores, the caching needs ca...
Sonia López, Oscar Garnica, David H. Albone...
ENGL
2008
122views more  ENGL 2008»
13 years 9 months ago
Real-Time Population Based Optimization for Adaptive Motion Control of Robot Manipulator
A population based real-time optimization method for tuning dynamic position control parameters of robot manipulators has been proposed. Conventionally, the positional control is a...
Mehmet Bodur