Sciweavers

4420 search results - page 94 / 884
» Evaluating a Computational Model of Emotion
Sort
View
KI
2008
Springer
15 years 5 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...
IPPS
2007
IEEE
16 years 7 days ago
Dependability Modeling and Analysis in Dynamic Systems
Dependability evaluation is an important, often indispensable, step in (critical) systems design and analysis pro
Salvatore Distefano, Antonio Puliafito
CHI
2005
ACM
16 years 6 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...
AUTOMOTIVEUI
2009
ACM
16 years 14 days ago
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Measuring user acceptance to avoid system rejection by the users in pre-prototype stage of product development is of high interest for both researchers and practitioners. This is ...
Alexander Meschtscherjakov, David Wilfinger, Thoma...
ICMCS
2005
IEEE
105views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Audio-visual affect recognition in activation-evaluation space
The ability of a computer to detect and appropriately respond to changes in a user’s affective state has significant implications to Human-Computer Interaction (HCI). To more ac...
Zhihong Zeng, ZhenQiu Zhang, Brian Pianfetti, Jili...