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ATAL
2008
Springer
13 years 9 months ago
iCat: an affective game buddy based on anticipatory mechanisms
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Iolanda Leite, Carlos Martinho, André Perei...
BEHAVIOURIT
2004
89views more  BEHAVIOURIT 2004»
13 years 7 months ago
How physical text layout affects reading from screen
The primary objective of this paper is to critically evaluate empirical research on some variables relating to the configuration of text on screen to consolidate our current knowle...
Mary C. Dyson
ICMCS
2005
IEEE
105views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Audio-visual affect recognition in activation-evaluation space
The ability of a computer to detect and appropriately respond to changes in a user’s affective state has significant implications to Human-Computer Interaction (HCI). To more ac...
Zhihong Zeng, ZhenQiu Zhang, Brian Pianfetti, Jili...
IWC
2006
165views more  IWC 2006»
13 years 7 months ago
Cross-cultural differences in recognizing affect from body posture
Conveyance and recognition of human emotion and affective expression is influenced by many factors, including culture. Within the user modeling field, it has become increasingly n...
Andrea Kleinsmith, P. Ravindra De Silva, Nadia Bia...
UM
2007
Springer
14 years 1 months ago
Inducing User Affect Recognition Models for Task-Oriented Environments
Accurately recognizing users’ affective states could contribute to more productive and enjoyable interactions, particularly for task-oriented learning environments. In addition t...
Sunyoung Lee, Scott W. McQuiggan, James C. Lester