: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
This paper focuses on the production of authoring tools that teachers may use to prototype interactive geographical web applications. We present some computational models and a too...
The Nhan Luong, Thierry Nodenot, Philippe Lopist&e...
Digital libraries have untapped potential for supporting language teaching and learning. Although the Internet at large is widely used for language education, it has critical disad...
Traditional Computer-Aided Teaching and Learning (CAT/CAL) environments in multimedia-based teleeducation do not empower knowledge consumers (trainees, students etc.) to practice ...
A novel educational environment for kids with autistic spectrum disorders (ASDs), namely NOESIS, is presented in this paper. NOESIS takes into account ASD kids’ individual chara...