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JUCS
2008
281views more  JUCS 2008»
13 years 10 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
ECTEL
2009
Springer
13 years 8 months ago
A Framework to Author Educational Interactions for Geographical Web Applications
This paper focuses on the production of authoring tools that teachers may use to prototype interactive geographical web applications. We present some computational models and a too...
The Nhan Luong, Thierry Nodenot, Philippe Lopist&e...
ERCIMDL
2006
Springer
114views Education» more  ERCIMDL 2006»
14 years 2 months ago
Towards a Digital Library for Language Learning
Digital libraries have untapped potential for supporting language teaching and learning. Although the Internet at large is widely used for language education, it has critical disad...
Shaoqun Wu, Ian H. Witten
HICSS
2002
IEEE
109views Biometrics» more  HICSS 2002»
14 years 3 months ago
Embedding Self-Management and Generic Learning Support into Courseware Structures
Traditional Computer-Aided Teaching and Learning (CAT/CAL) environments in multimedia-based teleeducation do not empower knowledge consumers (trainees, students etc.) to practice ...
Andreas Auinger, Christian Stary
ICALT
2008
IEEE
14 years 5 months ago
NOESIS: An Enhanced Educational Environment for Kids with Autism Spectrum Disorders
A novel educational environment for kids with autistic spectrum disorders (ASDs), namely NOESIS, is presented in this paper. NOESIS takes into account ASD kids’ individual chara...
Iason Vittorias, Panagiotis Petrantonakis, Dimitri...