Sciweavers

992 search results - page 179 / 199
» Evaluating and Comparing Interaction Styles
Sort
View
FDG
2009
ACM
15 years 10 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
CODES
2008
IEEE
15 years 10 months ago
Scratchpad allocation for concurrent embedded software
Software-controlled scratchpad memory is increasingly employed in embedded systems as it offers better timing predictability compared to caches. Previous scratchpad allocation alg...
Vivy Suhendra, Abhik Roychoudhury, Tulika Mitra
ROMAN
2007
IEEE
175views Robotics» more  ROMAN 2007»
15 years 10 months ago
BuildBot: Robotic Monitoring of Agile Software Development Teams
Abstract - In this paper, we describe BuildBot, a robotic interface developed to assist with the continuous integration process utilized by agile software development teams. BuildB...
Ruth Ablett, Ehud Sharlin, Frank Maurer, Jörg...
ATAL
2007
Springer
15 years 10 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
CEEMAS
2005
Springer
15 years 9 months ago
MAS Meta-models on Test: UML vs. OPM in the SODA Case Study
In the AOSE (Agent-Oriented Software Engineering) area, several research efforts are underway to develop appropriate meta-models for agent-oriented methodologies. Meta-models are ...
Ambra Molesini, Enrico Denti, Andrea Omicini