Sciweavers

106 search results - page 13 / 22
» Evaluating programming ability in an introductory computer s...
Sort
View
ACE
2003
107views Education» more  ACE 2003»
13 years 9 months ago
Student satisfaction with groupwork in undergraduate computer science : do things get better?
Groupwork has a large and important role in computer science courses. Moreover, groupwork skills are among the most important generic attributes students should develop during the...
Helen Drury, Judy Kay, Warren Losberg
JOT
2008
114views more  JOT 2008»
13 years 7 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
SIGCSE
2009
ACM
189views Education» more  SIGCSE 2009»
14 years 8 months ago
QuickDraw: bringing graphics into first year
This paper describes a new tool for introducing computer graphics and multimedia applications into first year, called QuickDraw, and our experience using it. QuickDraw provides an...
Ben Stephenson, Craig Taube-Schock
ACE
2004
222views Education» more  ACE 2004»
13 years 9 months ago
Learning about Software Development - Should Programming Always Come First?
The issues surrounding curriculum design of many Computer Science and Software Engineering degree programs1 are many and complex. In particular, the question of whether prior prog...
Margaret Hamilton, Liz Haywood
SIGCSE
2009
ACM
119views Education» more  SIGCSE 2009»
14 years 8 months ago
The summer academy for advancing deaf and hard of hearing in computing
Deaf and hard of hearing students are an underrepresented group in computing and face extra challenges in university-level computing courses. This paper describes a 9-week Summer ...
Anna Cavender, Richard E. Ladner, Robert I. Roth