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ATAL
2008
Springer
13 years 9 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CHINZ
2008
ACM
13 years 9 months ago
Interactive visualisation techniques for dynamic speech transcription, correction and training
As performance gains in automatic speech recognition systems plateau, improvements to existing applications of speech recognition technology seem more likely to come from better u...
Saturnino Luz, Masood Masoodian, Bill Rogers
CIKM
2008
Springer
13 years 9 months ago
Large-scale, parallel automatic patent annotation
When researching new product ideas or filing new patents, inventors need to retrieve all relevant pre-existing know-how and/or to exploit and enforce patents in their technologica...
Milan Agatonovic, Niraj Aswani, Kalina Bontcheva, ...
LREC
2010
211views Education» more  LREC 2010»
13 years 9 months ago
An Automatically Built Named Entity Lexicon for Arabic
We have successfully adapted and extended the automatic Multilingual, Interoperable Named Entity Lexicon approach to Arabic, using Arabic WordNet (AWN) and Arabic Wikipedia (AWK)....
Mohammed Attia, Antonio Toral, Lamia Tounsi, Monic...
IADIS
2003
13 years 9 months ago
Query-Based Discovering of Popular Changes in WWW
This paper presents the method for retrieving and summarizing changes in topics from online resources. Users often want to know what are the major changes in their areas of intere...
Adam Jatowt, Khoo Khyou Bun, Mitsuru Ishizuka