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ICMI
2003
Springer
143views Biometrics» more  ICMI 2003»
14 years 22 days ago
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
ACMACE
2008
ACM
13 years 9 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
VR
2011
IEEE
204views Virtual Reality» more  VR 2011»
12 years 11 months ago
Stable vision-aided navigation for large-area augmented reality
In this paper, we present a unified approach for a drift-free and jitter-reduced vision-aided navigation system. This approach is based on an error-state Kalman filter algorithm...
Taragay Oskiper, Han-Pang Chiu, Zhiwei Zhu, Supun ...
CHI
2006
ACM
14 years 8 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
IUI
2010
ACM
14 years 4 months ago
Haptic augmented reality dental trainer with automatic performance assessment
We developed an augmented reality (AR) dental training simulator utilizing a haptic (force feedback) device. A number of dental procedures such as crown preparation and opening ac...
Phattanapon Rhienmora, Kugamoorthy Gajananan, Pete...