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ASSETS
2005
ACM
13 years 9 months ago
Visualizing non-speech sounds for the deaf
Sounds constantly occur around us, keeping us aware of our surroundings. People who are deaf have difficulty maintaining an awareness of these ambient sounds. We present an invest...
Tara Matthews, Janette Fong, Jennifer Mankoff
UIST
2010
ACM
13 years 5 months ago
Enhanced area cursors: reducing fine pointing demands for people with motor impairments
Computer users with motor impairments face major challenges with conventional mouse pointing. These challenges are mostly due to fine pointing corrections at the final stages of t...
Leah Findlater, Alex Jansen, Kristen Shinohara, Mo...
CHI
2006
ACM
14 years 8 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
MM
2006
ACM
105views Multimedia» more  MM 2006»
14 years 1 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
ASSETS
2009
ACM
14 years 13 days ago
Better vocabularies for assistive communication aids: connecting terms using semantic networks and untrained annotators
The difficulties of navigating vocabulary in an assistive communication device are exacerbated for individuals with lexical access disorders like those due to aphasia. We present ...
Sonya S. Nikolova, Jordan L. Boyd-Graber, Christia...